Johan Andersson height - How tall is Johan Andersson?

Johan Andersson was born on 28 August, 1974 in Stockholm, Sweden, is an EVP Creative Director of Paradox Development Studio. At 46 years old, Johan Andersson height not available right now. We will update Johan Andersson's height soon as possible.

Now We discover Johan Andersson's Biography, Age, Physical Stats, Dating/Affairs, Family and career updates. Learn How rich is He in this year and how He spends money? Also learn how He earned most of net worth at the age of 48 years old?

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Occupation EVP Creative Director of Paradox Development Studio
Johan Andersson Age 48 years old
Zodiac Sign Virgo
Born 28 August 1974
Birthday 28 August
Birthplace Stockholm, Sweden
Nationality Swedish

We recommend you to check the complete list of Famous People born on 28 August. He is a member of famous with the age 48 years old group.

Johan Andersson Weight & Measurements

Physical Status
Weight Not Available
Body Measurements Not Available
Eye Color Not Available
Hair Color Not Available

Dating & Relationship status

He is currently single. He is not dating anyone. We don't have much information about He's past relationship and any previous engaged. According to our Database, He has no children.

Family
Parents Not Available
Wife Not Available
Sibling Not Available
Children Not Available

Johan Andersson Net Worth

He net worth has been growing significantly in 2021-22. So, how much is Johan Andersson worth at the age of 48 years old? Johan Andersson’s income source is mostly from being a successful . He is from Swedish. We have estimated Johan Andersson's net worth , money, salary, income, and assets.

Net Worth in 2022 $1 Million - $5 Million
Salary in 2022 Under Review
Net Worth in 2021 Pending
Salary in 2021 Under Review
House Not Available
Cars Not Available
Source of Income

Johan Andersson Social Network

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Timeline

1998

Before working for Paradox Interactive, he was an employee of Funcom where he worked as a programmer for Sega Genesis games, such as Nightmare Circus and NBA Hangtime. He began working at what would later become Paradox Interactive in 1998, joining the original team that had been developing Europa Universalis. Although he began his career as a programmer, Andersson later became a designer and producer at Paradox Development Studio, working on grand strategy games such as Hearts of Iron III, Crusader Kings II, Victoria II, Europa Universalis IV, Stellaris, and Imperator: Rome. His design philosophy is "to create believable worlds."