Matthew Smith height - How tall is Matthew Smith?
Matthew Smith was born on 1 January, 1966 in Penge, London, England, is a Computer game designer and author of the Manic Miner and Jet Set Willy titles. At 54 years old, Matthew Smith height not available right now. We will update Matthew Smith's height soon as possible.
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5' 6"
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6' 0"
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5' 10"
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5' 10"
Now We discover Matthew Smith's Biography, Age, Physical Stats, Dating/Affairs, Family and career updates. Learn How rich is He in this year and how He spends money? Also learn how He earned most of net worth at the age of 56 years old?
Popular As |
N/A |
Occupation |
Game designer |
Matthew Smith Age |
56 years old |
Zodiac Sign |
Capricorn |
Born |
1 January 1966 |
Birthday |
1 January |
Birthplace |
Penge, London, England |
Nationality |
England |
We recommend you to check the complete list of Famous People born on 1 January.
He is a member of famous Game designer with the age 56 years old group.
Matthew Smith Weight & Measurements
Physical Status |
Weight |
Not Available |
Body Measurements |
Not Available |
Eye Color |
Not Available |
Hair Color |
Not Available |
Dating & Relationship status
He is currently single. He is not dating anyone. We don't have much information about He's past relationship and any previous engaged. According to our Database, He has no children.
Family |
Parents |
Not Available |
Wife |
Not Available |
Sibling |
Not Available |
Children |
Not Available |
Matthew Smith Net Worth
He net worth has been growing significantly in 2021-22. So, how much is Matthew Smith worth at the age of 56 years old? Matthew Smith’s income source is mostly from being a successful Game designer. He is from England. We have estimated
Matthew Smith's net worth
, money, salary, income, and assets.
Net Worth in 2022 |
$1 Million - $5 Million |
Salary in 2022 |
Under Review |
Net Worth in 2021 |
Pending |
Salary in 2021 |
Under Review |
House |
Not Available |
Cars |
Not Available |
Source of Income |
Game designer |
Matthew Smith Social Network
Timeline
In 2013, Smith was working on producing a new game with Elite Systems, who have republished his original games on mobile platforms.
In 2005, a mobile game was released by Numfum, called Jet Set Racing. Smith was featured in the game as a playable character as 'Matt', being the fastest racer of the game.
After the creation of Jet Set Willy he started work on The Mega Tree (commonly known as Willy Meets The Taxman), for publication by his company Software Projects. Unlike his previous two hits The Mega Tree was not developed for the ZX Spectrum but the Commodore 64. The project failed to gain traction and was cancelled three months into development.. The development disks containing some of the graphics from the unreleased game were eventually auctioned for charity in 2004.
In 2000, he appeared on a British television documentary programme called Thumb Candy about the history of video games in which, in a brief interview, he discussed Manic Miner and his 1980s career. He has also attended and given talks at retrogaming conventions during this decade.
In 1999 Smith returned to the UK video game industry by taking a job at Dewsbury-based computer game developer Runecraft.
Smith closed Software Projects in 1988 without completing any more programs. He lived in a Dutch commune from around 1995 but was deported from the Netherlands in October 1997 and returned to Britain, saying that he had failed to keep his residency papers in order. In the late 1990s, he said he was "surprised and flattered" at the amount of attention and speculation he had attracted on the Internet.
In 1987 adverts began appearing in games magazines for a new game Attack of the Mutant Zombie Flesh Eating Chickens From Mars said to have been programmed by Smith, and due for release by Software Projects. It is reported that Smith was unhappy with the finished product and it was never released.
He obtained a ZX Spectrum on loan from Bug-Byte Software Ltd. in return for a freelance contract for three games. The first of these was Styx in 1983 for which Matthew received £3,000.
He started out programming when he received a TRS-80 for christmas in 1979. His first commercial game was a Galaxian clone for the TRS-80 called Delta Tower One. He then went on to produce Monster Muncher on the VIC-20. Smith has said that he wrote Monster Muncher in 3 hours.
Matthew Smith (born 1966) is a British computer game programmer. He created the games Manic Miner and Jet Set Willy for the ZX Spectrum, released in 1983 and 1984 respectively. Smith left the games industry in 1988 and later moved to the Netherlands. He has since returned to the UK and has worked on some games as well as appearing at conventions and in documentaries.