Sandy Petersen height - How tall is Sandy Petersen?
Sandy Petersen (Carl Sanford Joslyn Petersen) was born on 16 September, 1955 in St. Louis, Missouri, United States, is a Game designer. At 65 years old, Sandy Petersen height not available right now. We will update Sandy Petersen's height soon as possible.
Now We discover Sandy Petersen's Biography, Age, Physical Stats, Dating/Affairs, Family and career updates. Learn How rich is He in this year and how He spends money? Also learn how He earned most of net worth at the age of 67 years old?
Popular As |
Carl Sanford Joslyn Petersen |
Occupation |
Game designer |
Sandy Petersen Age |
67 years old |
Zodiac Sign |
Virgo |
Born |
16 September 1955 |
Birthday |
16 September |
Birthplace |
St. Louis, Missouri, United States |
Nationality |
United States |
We recommend you to check the complete list of Famous People born on 16 September.
He is a member of famous Game designer with the age 67 years old group.
Sandy Petersen Weight & Measurements
Physical Status |
Weight |
Not Available |
Body Measurements |
Not Available |
Eye Color |
Not Available |
Hair Color |
Not Available |
Dating & Relationship status
He is currently single. He is not dating anyone. We don't have much information about He's past relationship and any previous engaged. According to our Database, He has no children.
Family |
Parents |
Not Available |
Wife |
Not Available |
Sibling |
Not Available |
Children |
Not Available |
Sandy Petersen Net Worth
He net worth has been growing significantly in 2021-22. So, how much is Sandy Petersen worth at the age of 67 years old? Sandy Petersen’s income source is mostly from being a successful Game designer. He is from United States. We have estimated
Sandy Petersen's net worth
, money, salary, income, and assets.
Net Worth in 2022 |
$1 Million - $5 Million |
Salary in 2022 |
Under Review |
Net Worth in 2021 |
Pending |
Salary in 2021 |
Under Review |
House |
Not Available |
Cars |
Not Available |
Source of Income |
Game designer |
Sandy Petersen Social Network
Timeline
In June 2015, it was announced that Petersen and Greg Stafford had returned to Chaosium Inc.
In mid-2013 Petersen led a highly successful Kickstarter campaign by his company, Green Eye Games, to produce the Cthulhu Wars boardgame. Over US$1,400,000 was raised achieving over 3,500% of the initial target. This success allowed the creation of more figures (60), map expansions and additional scenario options. In most, if not all, previous Cthulhu games "you strive to avert the impending catastrophe. But in Cthulhu Wars you ARE the catastrophe! The Great Old Ones have returned to claim the ruins of Earth, and you are one of them!" Green Eye Games also produced the unsuccessful kickstarter Cthulhu World Combat (iOS, Android, Windows, PSN, Xbox Live).
Petersen was the Executive Producer for the 2011 movie The Whisperer in Darkness which was nominated for awards at the Chicago and Warsaw International Film Festivals. It was produced by H.P. Lovecraft Historical Society Motion Pictures in the style of a 1930s black and white horror movie.
Petersen took a professorship at The Guildhall at SMU in 2009 following the closure of Ensemble Studios, where he taught several courses on game design.
He left id Software for Ensemble Studios in June 1997. There, he has worked as a game designer on several of their Age of Empires titles, including Rise of Rome, Age of Kings, and The Conquerors. During this time, he was a frequent poster on the HeavenGames forums under the username ES_Sandyman. He ran an extremely popular series of threads, "Ask Sandyman", where forum members could ask him about anything they wanted.
Primarily interested by the first-person shooter Wolfenstein 3D, Petersen joined id Software about 10 weeks before the December 1993 release of Doom and in that time created 19 levels for it (of which 8 were based to some extent on early drafts by Tom Hall). He later created 17 of the levels for Doom II, and 7 levels for Quake. His Lovecraftian influences also resulted in some changes to the monster designs for these games.
He worked some time for MicroProse, where he is credited for work on Sid Meier's Pirates! and Sword of the Samurai. Between 1989 and 1992 he also worked on the video games Darklands, Hyperspeed, and Lightspeed. He also made some contributions to Civilization.
He is a well-known fan of H. P. Lovecraft, whose work he first encountered in a World War II Armed Services Edition of The Dunwich Horror and other Weird Tales found in his father's library. In 1974, Dungeons & Dragons brought his interest to role-playing games. He became a full-time staff member at Chaosium. His interest for role-playing games and H. P. Lovecraft were fused when he became principal author of Chaosium's game Call of Cthulhu, published 1981, and many scenarios and background pieces thereafter. While working for Chaosium he co-authored the third edition of RuneQuest, for which he also co-wrote the critically acclaimed Trollpak and a number of other Gloranthan supplements.
Carl Sanford Joslyn "Sandy" Petersen (born September 16, 1955) is an American game designer.
He currently serves as the publisher of horror magazine Arcane: Penny Dreadfuls for the 21st Century.