Simon Phipps height - How tall is Simon Phipps?

Simon Phipps was born on 1966 in England, United Kingdom, is a Game designer. At 54 years old, Simon Phipps height not available right now. We will update Simon Phipps's height soon as possible.

Now We discover Simon Phipps's Biography, Age, Physical Stats, Dating/Affairs, Family and career updates. Learn How rich is He in this year and how He spends money? Also learn how He earned most of net worth at the age of 56 years old?

Popular As N/A
Occupation Game designer
Simon Phipps Age 56 years old
Zodiac Sign N/A
Born
Birthday
Birthplace England, United Kingdom
Nationality United Kingdom

We recommend you to check the complete list of Famous People born on . He is a member of famous Game designer with the age 56 years old group.

Simon Phipps Weight & Measurements

Physical Status
Weight Not Available
Body Measurements Not Available
Eye Color Not Available
Hair Color Not Available

Dating & Relationship status

He is currently single. He is not dating anyone. We don't have much information about He's past relationship and any previous engaged. According to our Database, He has no children.

Family
Parents Not Available
Wife Not Available
Sibling Not Available
Children Not Available

Simon Phipps Net Worth

He net worth has been growing significantly in 2021-22. So, how much is Simon Phipps worth at the age of 56 years old? Simon Phipps’s income source is mostly from being a successful Game designer. He is from United Kingdom. We have estimated Simon Phipps's net worth , money, salary, income, and assets.

Net Worth in 2022 $1 Million - $5 Million
Salary in 2022 Under Review
Net Worth in 2021 Pending
Salary in 2021 Under Review
House Not Available
Cars Not Available
Source of Income Game designer

Simon Phipps Social Network

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Timeline

2006

In 2006, he moved to EA's studio Criterion Games working on a number of unpublished titles as well as contributing to their website and video podcast. In early 2009 he left EA and joined Eurocom.

1982

Simon Phipps is a British self-taught game programmer and video game designer. He began making games in 1982 when he wrote his first published video game he wrote while he was at school. He spent a few months writing business software before he was approached to provide some freelance artwork for Sheffield-based Gremlin Graphics. At his interview, he was offered a full-time position.